SIMPLE COMPLEXITIES: THE STATUS OF A VIDEO GAME AND THE FEATURES OF ITS LEGAL PROTECTION
Abstract
In recent years, the entertainment industry, namely video games, is gaining more and more popularity. This area has already managed to win the hearts of millions of people, and, as a result, the interest of large investors. This is confirmed by recent events — the purchase by Microsoft of the gaming giant Activision Blizzard, which is the largest deal in the world of video games. This fact shows the promise of this direction, as well as the need for legal protection of all aspects of creating a video game, including intellectual property, which is definitely the core of video games. Let us single out a number of problems related to the exclusive rights to a video game, which will be discussed in this article:
- definition of a video game as an object of law and approaches to this issue in various jurisdictions;
- the constituent elements of video games and the limits of protection of this object by copyright;
- features of trademark regulation as part of a video game;
- кого можно считать автором видеоигры.
- who can be considered the author of the video game.