LEGAL ANALYSIS OF MMORPG LICENSE AGREEMENTS
Abstract
The article is devoted to certain provisions in the license agreements of various well-known MMORPGs such as: Linage 2 (free-to-play game type) and World of War- craft (pay-to-play game type), as well as the later Axie In- finity (play-to-earn game type). The provisions of the license agreements for computer games are a vivid example of incorrect and, often, unenforceable conditions. In an effort to gain access to the game, players unquestioningly accept them and, unaware of their rights or seeking to avoid costly litigation, rarely challenge them. In this regard, and also taking into account the value of the gaming industry for the international economy, the article provides a legal anal- ysis of some provisions of the license agreements of these computer games.